My trusty old shotgun. Primitive in some people's eyes, but reliable. - Colonel "Iron Hand" Straken
A weapon designed for close-quarter fighting.
A high-powered weapon with greatly improved damage output.
How much damage the weapon inflicts.
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
Effective Range of the weapon before Damage fall-off kicks in.
Measure of the time it takes to Reload.
Measure of the Impact and Stagger inflicted on enemies.
Shooting swiftly at the expense of some accuracy.
Weapon can be braced to Increase accuracy and stability.
Use the firearm to attack your enemy in close combat.
Killing an enemy by firing both barrels makes your next Reload 40-70% faster.
+5-6.5% Strength for 5s on Close Range Kill.
+3-6 Bleed Stacks on Critical Hit.
+14-20% Strength for 5s when every pellet in a shot hits the same enemy.
Immune to Ranged Attacks for 0.7-1s on Close Range Kill.
Increased Cleave on Critical Hit and gain +10-25% Ranged Attack Stagger.
You can Hipfire with this weapon while Sprinting. +6-15% Close Damage while Sprinting. Also reduces weapon spread at all times by 10%.
+6-12% Critical Chance for each Enemy Hit by your previous attack. Stacks 5 times.
+7-10% Reload Speed for 3 seconds after Close Kill. Stacks 5 times.
Suppress Enemies within 5-8 Radius on Close Range Kill.
The Crucis Mk XI Double-Barrelled Shotgun unlocks for the Zealot at level 12.
The Crucis Mk XI Double-Barrelled Shotgun unlocks for the Psyker at level 18.
The Crucis Mk XI Double-Barrelled Shotgun unlocks for the Veteran at level 12.