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 Hotfix #53 (1.5.11) - Patch Notes 
 Warhammer 40k: Darktide 

 Hotfix #53 (1.5.11) - Patch Notes 
 Warhammer 40k: Darktide 

Published: November 27th 2024

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Hey Everyone,

Hotfix #53 (1.5.11) is live now on Steam and it will shortly follow on our other platforms. You can read the patch notes below! This is only a smaller update before we release Grim Protocols next week. Bug fixes and tweaks will be wrapped into that larger patch next week.

QoL updates

Tertium Logo Animation and Text Update: In this update we’ve added some small changes to transitional screens in Darktide, which will appear while you are loading.

  • The animated spinning Tertium logo is now present in more places, such as after a mission.
  • Text has been added to indicate on what step the game process is currently at.

Dev Note: The intent with this addition is to make it more transparent to players what happens during these transitions, and give more clarity to troubleshooting in case players run into longer-than-expected waits.

  • (Updated Note): We have applied restrictions based on age rating board recommendations and rules.

Cosmetic Fixes

  • Fixed instances where the hands and arms would clip on the Veteran “Arlo Tohmasson’s Battledress” upperbody cosmetic.
  • Fixed a small gap between arms and body on the Veteran “Tanker Commander’s Battlegear (Moebian 110th Armoured)” upperbody cosmetic.

Known Issues (Updated)

  • We have temporarily removed Chasm Station HL-16-11, Magistrati Oubliette TM8-707 and Excise Vault Spireside-13 from the mission board until Grim Protocols releases (Dec 3) due to an issue that would sometimes occur and prevent players from ending the mission.
    • A fix for this has been included in Grim Protocols for December 3rd.
  • There are some rare instances where a weapon keeps shooting while in secondary braced stance even after the trigger button is released. It is possible however to end the input by performing another action, like reloading or removing the braced stance.
    • A fix for this has been included in Grim Protocols for December 3rd.
  • [PS5 Only]: We have identified and are working to fix a memory leak issue when loading textures that could cause an out of memory crash after longer sessions of gameplay.
    • A fix for this has been included in Grim Protocols for December 3rd.
  • [PS5 Only]: After resuming from Rest mode, players may not be able to join text or voice chat when joining back into the Mourningstar.

Dev Note: It is advised to return to character selection or restart the game as a workaround to solve the issue.

  • [PS5 Only]: No error message will be displayed when a PS5 player attempts to join a party with a player on a different platform who has Cross-Play disabled.
  • [PS5 Only]: The Brightness and Motion Blur settings are not available in the Video options.
  • [PS5 Only]: The game may crash when changing multiple times in rapid succession between Performance and Quality mode the Video options.

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