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 Hotfix #47 (1.4.13) Patch Notes 
 Warhammer 40k: Darktide 

 Hotfix #47 (1.4.13) Patch Notes 
 Warhammer 40k: Darktide 

Published: September 10th 2024

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Heyo everyone,

Hotfix #47 (aka 1.4.13) is now live on Steam and it will shortly be live on our other platforms. You can find the notes below!

Bug Fixes & Changes

  • Fixed an issue where the UI notification for completed penances could be displayed in the Mourningstar even in cases where there was no completed penance reward to redeem at Hestia’s Shrine Penitentax.
  • Fixed a rare crash which could happen when failing to retrieve the information for the latest News.
  • Fixed several instances where undefined text would be displayed in Blessing descriptions.
  • Fixed an issue where the “Krourk Mk IIId Blast Goggles” Ogryn headgear cosmetic would hide the eyebrows of the character when equipped.
  • Fixed an issue where the “Krieg Greatcoat (Marked by Faith)” Zealot upperbody cosmetic would fail to be correctly rendered in the area around the fingers.

Hadron’s Shrine of the Omnissiah is Under Renovation

As you can see Hadron workshop is undergoing renovation, but our grumpy Tech-priestess still does weapon maintenance under the counter. (Written by: Lt.DavinFelth)

Updates to Weapon Blessing Descriptions

We performed a pass on the descriptions of several Blessings, making sure that the information displayed was correct and aligned to their actual gameplay effect. There will be no changes to the gameplay effects of the affected Blessings. This is visual only.

We also added some additional text to further detail the mechanics of some Blessings.

Additional Note: The values in the descriptions will be updated for all languages. However some additional explanatory text will be only present in English for this hotfix (1.4.13). This additional text will be added for all languages in the Unlocked and Loaded update this month.

  • Blessings applying Brittleness on enemies
    • The shown debuff value for each stack of Brittleness has been changed to 2.5%, instead of 5%. This is a presentation change only however, as the game was already using 2.5% for the actual gameplay effect.
  • Can Opener:
    • Added details about the max stacks.
    • Fixed the displayed Brittleness value.
  • Shattering Impact:
    • Added details about the max stacks.
    • Fixed the displayed Brittleness value.
  • Thunderous:
    • Added details about the max stacks.
    • Fixed the displayed Brittleness value.
  • Rending Shockwave:
    • Added details about the max stacks.
    • Fixed the displayed Brittleness value.
  • Falter:
    • Added details about the bonus Impact damage.
  • Gets Hot!:
    • Added details about the damage increase applied on Critical Hits.
  • Headhunter (for Recon Lasguns only):
    • Fixed the displayed Critical Hit chance bonus:
      • Tier 1: 3.5%, from 2%
      • Tier 2: 4%, from 3%
      • Tier 3: 4.5%, from 4%.
  • Punishing Salvo:
    • Corrected the text to specify that the Bonus from this Blessing is applied also on the second shot, in addition to the third and fourth.
  • Sustained Fire:
    • Corrected the text to specify that the Bonus from this Blessing is applied also on the second shot, in addition to the third and fourth.
  • Haymaker:
    • Updated the text to include that other “on kill” effects are not triggered on Instakill.
  • Run ‘n’ Gun:
    • Added details about the Spread reduction.

Dev Note: For the Assault Shotgun, the description will show a reduction of weapon Spread of 10% that will be added in the Unlocked and Loaded update.

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